Rolemaster for FG All the ideas and discussions
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Rolemaster Companion 1

The structural & content work needed to release the Rolemaster Companion 1.

lachancery , 31.07.2012, 12:00
Idea status: completed

Comments

Dakadin, 03.08.2012, 23:04
I just started experimenting with options for implementing this. I been looking at the Standard, Linear and Smoothed Stat Progression. It's looking good so far.
Tiqon, 25.10.2012, 23:28
But is maybe a bit obsolete with RMU comming out soon? Just saying it might be better to use the sweat and tears working on that... I would LOVE for Companion1 (and 2 ;)) to be in the module, but all considering, it might be better in the long run to work on things that can work also in RMU.
Dakadin, 28.10.2012, 14:36
Good point. I am working on RMU also. I ran my second session last night using FG. Most of it is still manual but things are still changing for RMU. So I there is some risk doing RMU because I have to rework parts of it at times. What I am doing right now is trying to automate the pieces that slow the game down at this point. I plan on still supporting RMC also.
Majyk, 19.06.2020, 21:41
Nawww.
RMU isn’t out for another year, I’m sure - carry on supporting solid game details for RMC - bigger/only audience with an RMFRP extension that works
Dakadin, 19.06.2020, 21:50
LOL. I am hoping to make an official RMFRP ruleset but I will need ICE to sign off on doing that.

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